What is the maximum buffer size for in-memory repeatable streams?

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Multiple Choice

What is the maximum buffer size for in-memory repeatable streams?

Explanation:
In-memory repeatable streams work by buffering the incoming payload in memory so the data can be read more than once without re-reading from the source. To protect memory usage, there is a fixed cap on how much data can be buffered. That cap is set to about half a megabyte, i.e., 500 kilobytes. If the payload fits within this limit, the content can be replayed from memory; if it exceeds the limit, in-memory replay isn’t guaranteed, and the system may need to handle the stream in a non-repeatable way or use alternative storage. This is why the maximum buffer size is 500 kilobytes.

In-memory repeatable streams work by buffering the incoming payload in memory so the data can be read more than once without re-reading from the source. To protect memory usage, there is a fixed cap on how much data can be buffered. That cap is set to about half a megabyte, i.e., 500 kilobytes. If the payload fits within this limit, the content can be replayed from memory; if it exceeds the limit, in-memory replay isn’t guaranteed, and the system may need to handle the stream in a non-repeatable way or use alternative storage. This is why the maximum buffer size is 500 kilobytes.

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